Guides

Raids: Night Tide Guides

From Recruit loadout to Fortress, every how-to we have in one map.

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Guides Hub

Raids: Night Tide is not a simulator you can AFK. You raid enemy bases, you pick stealth or noise, and you only open a biome Fortress after the small bases in that biome are cleared. This hub is the table of contents for that loop.

If you just installed the game, start with getting started. If you already have 8,000 Cash from codes and still wipe on the first hangar, skip to how to raid bases and stealth.

What each guide is for

  • Getting started — HUD, Recruit loadout, first Shop buys, first small base.
  • How to raid bases — stacking, C4, document burns, when to push versus reset.
  • Stealth tactics — why the description says stealthyness matters, and how the Stealth Gamepass fits.
  • How to clear Uptown — fastest urban biome route from a real clear video.
  • Fortress walkthrough — what unlocks it, how a squad should enter, what to bring.
  • Vehicles and helicopters — Scout, airport birds, Chinook Gamepass.
  • Prestige and ranks — stars, perks, Double XP, and when prestige is worth it.
  • Controls — E for C4, F for light/laser/NVG, lean, zoom, weapon slots.
  • Biome map — Airport, Observatory, Uptown, and how satellites unlock each Fortress.
  • How to get Cash — codes, Missions, and base payouts without a banned auto-farm.

Read them in that order if you are new. Jump by keyword if you already know the HUD.

How the game is structured

Each biome is a small open world with AI defenders, vehicles, and a Fortress that stays locked until you finish the satellite bases. Uptown is the urban example. The airport hangar under a moon is the night-raid example. Coastal dunes show up in marketing stills. You do not need to 100 percent a biome in one sitting, but you do need the small-base clears if you want the Fortress key for that map.

Squads make this easier because the server holds up to 16 players and the AI does not scale as harshly as a raid boss in a traditional RPG. Solo is possible. Solo is slower. The official description is honest: playing in a squad is more fun and easier.

What we will not pad into these guides

We will not invent damage tables the HUD does not show. We will not pretend a YouTube video exists when it does not. We will not tell you a Gamepass is required. Chinook, VIP, Stealth, Drone Operator, Extra Accessories, and Double XP are accelerators. The raid loop works without them.

For numbers that do exist — 3k and 5k from codes, 199 Robux Chinook, 16-player servers, May 5, 2026 launch — we keep them aligned with the codes hub, the gear hub, and the updates hub.

After the guides

When you know how to clear, spend smarter with the weapon tier list and the loadout ranking. When a Missions patch lands, check patch notes. If you are hunting unofficial automation, read scripts first so you understand the ban risk before you paste anything.

This hub exists so you do not have to guess the order. Recruit, codes, vest, quiet base, Uptown, Fortress, garage, prestige. That is the game.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

Which guide should a new player open first?

Start with getting started, then redeem codes before your first Uptown push.

Is there a full story walkthrough?

The game is an open-world raid loop, not a chaptered campaign. Use the Fortress and Uptown pages for the closest thing to a walkthrough.

Do these guides work on mobile?

Yes. Controls differ slightly; the controls page calls out HUD prompts that match both PC and mobile.

Where are weapon damage numbers?

The shop does not publish a full public DPS sheet. We rank guns by role on the weapon tier list instead of inventing stats.