Raids: Night Tide Cash Budget
A spend order for 3k, 8k, and mission wallets so you stop dying in a T-shirt.
Cash is the only wallet that matters on day one. Robux buys helicopters and 2x multipliers. Cash buys the vest that lets you live long enough to care. This tool is a spend order, not an app with sliders.
Redeem TURRETS (3,000) and CLANS (5,000) first. Steps: how to redeem. If one is dead, use whatever landed and follow the nearest bracket below.
If you have about 3,000 Cash
- Helmet or vest, whichever is cheaper and missing. If both are missing, vest.
- Grenades if community rewards did not already give them.
- Stop. Go clear one small base. Do not sit in Shop waiting for a Deagle fantasy.
3k is a survival bump. It is not a Fortress kit. Run getting started after this buy.
If you have about 8,000 Cash (both codes)
- Vest + helmet if not owned.
- AK-47 or AN-94. See weapons.
- C4 or grenades for slot 3.
- Deagle only if 1–3 are done and Cash remains.
- Never uniforms first.
This is the jump from Recruit kit to the A-tier stealth kit on the loadout list. Uptown becomes legal. Fortresses become thinkable.
If you have mission Cash after that
- Duplicate explosives
- Fill Extra Accessories slots only if you already own the pass and have two finished kits
- Ignore hats
- Ignore a second pistol
VIP 2x Cash (199 Robux) is a multiplier on this whole page. Buy it when you like the game, not when you are still on a Glock. Double XP does not belong in a Cash budget. Chinook does not belong in a Cash budget. Those are Robux sentences on vehicles and gear.
Decision table
| You want | Spend Cash on | Do not spend Cash on |
|---|---|---|
| Survive turrets | Vest, helmet | Skins |
| Win hallways | AK-47 / AN-94 | Second Glock |
| Open doors | C4 | Knife |
| Finish rooms | Grenades | Night-vision cosmetics |
| Insert faster | Nothing — that is garage / Robux | Fancy uniforms |
After you spend, raid
A budget that never leaves Shop is a hobby. Take the kit into how to raid. If you wipe, the order was still right — your stack or your stealth was wrong. Read stealth before you sell the rifle in a panic.
If a patch changes Shop prices, keep the order. Plates still beat hats. Rifles still beat pistols. C4 still beats a knife you saw in an Uptown screenshot.
If you own VIP, pretend you still have the smaller wallet the first week. 2x Cash makes Recruits buy three hats. The table above does not change because a pass doubled the number. Vest, rifle, explosives. Then hats.
If you wiped and dropped a bought rifle, do not immediately repurchase a second Deagle “to feel better.” Rebuy the rifle. The weapon tier list is still the board.
Squad Cash is not shared. Each player runs this budget on their own Shop. One rich breacher and two unarmored rifles is still a wipe.
Write the next three buys on paper before you open Shop. If the paper says vest, rifle, C4, you are done even if Shop highlights a glowing visor. Highlighted items are ads. Paper is the tool.
Spend once. Raid twice. Come back when Missions pay you again.
Frequently Asked Questions
Quick answers to the most common questions.
I only redeemed TURRETS. What now?
Buy a vest. Then farm a satellite. Do not wait for a perfect 8k kit.
Should I save Cash for a helicopter?
Helicopters are garage or Robux. Cash should stay on armor and guns. See vehicles.
Is VIP part of this budget?
VIP is Robux. It doubles future Cash. Buy it after you already know you will keep playing.
What if both codes expired?
Run missions and small bases. The order on this page still applies to whatever you earn.